All Wacouta wolves start with an average loyalty – around 60%. They are trusted to some degree but have not yet earned distrust or high confidence and/or trust as of yet. If you have backstory plots or situations that you feel may challenge this average loyalty; you can message and negotiate a loyalty increase/decrease.
Increasing your loyalty points and/or rank can be done in a variety of ways. You can increase your loyalty by completing or engaging in generic activities – i.e. participating in a festival. Or, you can use generic increases and specific role-based increases. Applications are held for most rank increases with loyalty taken into consideration. Other roles are based on other factors.
SCALE
The scale:0-59 (low)
60-79 (average)
80-100 (high)
LOYALTY GAIN
How to gain generic points - EVERYONE+10 for participating in a festival and representing Wacouta with pride and respect
+20 for catching a scout
+15 for protecting the Alphess
+5 helping another pack-mate in a time of need
+5 participating in a group hunt, mock battle or border check
+5 assisting the apothecaries/shamans with herb collection
+10 placing spiritual wards
+10 challenging trespassers
+20 for fighting enemies during a raid/war
Rank related increasesBecoming Beta/Baron/BaronessCharacters that have previously/currently a Seawatcher/Guardian/Scout/Queen's Guard/Delta may be eligible for this role. You must request to become the Beta/Baron via the application process. Intellect, leadership, strategy and intentions will all be considered when applying for this role. Activity and roleplay ability will also factor.
Becoming a SeawardenHand-selected by the Alphess. Seawarden's tend to be previous Deerstalkers, Guardian's, Queen's Gaurd members, Wardens or Paladins.
Becoming a Shaman+10 actively gathering herbs with another pack-mate
+10 successfully healing at least 3 injured pack-mates
+5 showing initiative and providing insight on herb supplies/troubles
To become a Shaman, you need to have completed the above activities to increase your loyalty from average to high. Only wolves with high loyalty can request to become a Shaman.
You must request to become a Shaman IC with the Alphess. The Alphess will consider your skills, loyalty and general ability, and accept or deny your request.
Becoming a ScoutAnyone with high loyalty can become a Scout. You must request to become a Scout IC with the Alphess. Scouts with intellect, stealth, and some fighting ability are generally selected above those without these skills.
Becoming a Deerstalker+5 for successfully tracking prey
+10 for coming up with strategies
+15 for leading official hunt
+20 for a successful hunt
Anyone with high loyalty can become a Deerstalker. The more Deerstalker related loyalty increases, the greater the chance of becoming a Deerstalker. Those who have led official hunts and demonstrated success are usually selected above those who have not done these.
Applications:
Becoming a GuardianHand-selected by the Alphess. Guardians tend to be previous Queen's Gaurd members, Wardens or Paladins.
Becoming part of the Queen’s GuardAnyone with high loyalty can become apart of the Queen's Guard. You must request to become a Queen's Guard member IC with the Alphess. Some of Queen's Guards are selected by name by the Alphess but this is rare. Strength, loyalty, courage, and willingness are traits Carinthia upholds for this role.
WardensAnyone with high loyalty can become a warden. The more warrior/fighting related loyalty increases, the greater the chance of becoming a warden. Those who have demonstrated clear ability to fight and protect the pack will be more likely chosen for the role.
Applications:
Paladins+5 for leading practice battles with other pack-mates
+15 for leading scouting patrol around the borders
+15 for teaching at least one packmate an effective battle move
+20 for fighting off a predator or enemy
Anyone with high loyalty can become a Paladin. The more Paladin related loyalty increases, the greater the chance of becoming a Paladin. Those who have demonstrated clear ability to fight and protect the pack will be more likely chosen for the role.
Applications:
Head-Carer:+5 for teaching pups hunting tactics
+5 for teaching pups fighting tactics
+5 for teaching pups healing tactics
+5 for teaching pups swimming tactics
+5 for teaching pups religion and God/Goddess information
Anyone with high loyalty can become a Head-Carer. The more carer related loyalty increases, the greater the chance of becoming a head-carer. It is a known fact that the Alphess tends to prefer those with sound knowledge of religion and trust in the Gods/Goddesses for the head-carer role.
Applications:
LOYALTY LOSS
Losing points - EVERYONE-20 for violating the orders of the Alpha or another high ranked character without good reason
-15 for harming or using unnecessary violence towards a pack-member
-20 finding a mate outside of Wacouta (this includes siring pups): unless otherwise agreed upon by the Alphess
-20 Lying or betraying a high-ranked character
-15 Destroying or desecrate a place or thing of holy or religious importance
-5 Wearing or using warpaint – this is seen as a mark of the Horned God from Sardothien
-5 Using nicknames to any wolf in Wacouta (omegas and slaves are the exceptions)
-5 Speaking poorly of The Drowned God.
-50 Rank challenges/overthrow attempts on the Alphess or another high-ranked character
-30 Cold-blood murder/murder attempts of outsiders/enemies/Wacouta wolves. It is considered dishonorable but will not result in demotion solely. Murdering in self-defense is excluded from this.
-5 Leaving Wacouta territory without sanction.
-5 Neglect of pups or offspring
-15 Cheating or neglecting one's partner/mate
While some characters may not want to redeem on these point losses if seen; Carinthia will make a note to mentally markdown that character.
Trying to simultaneously gain or lose points through the same activities will not work. Please only redeem the same loyalty increase/decrease once per OOC fortnight. You can use multiple amounts of increase/decrease methods to affect your loyalty but you must redeem them via this thread. There is no maximum amount of loyalty increases/decreases you can claim on. But please note, you cannot go below 0 or exceed 100.
REQUESTS
Please request loyalty increases/decreases here, using the following form.
CHARACTER:
LOYALTY TYPE (General/Head-Carer/Paladin, etc)
INCREASE/DECREASE:
THREAD LINK:
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